June 19 06:45 AM
A small progress update, to show you all we have not slowed down our development on Merrimint.
As some may have noticed, our team is changing quite alot recently. This will settle, as we now have the basic structure of the team fulfilled.
We welcome new members..
Graphic Artist - Dan
Programmer - slayeraeb
..to the team, hoping they will enjoy their stay with us.
Merrimint has changed engines from vbgoremania, to Eclipse Origins. This is due to Eclipse Origins' lightweight build, and extended features. vbgoremania is an excellent engine, but half of its contents weren't required, and Eclipse Origins contains necessities, plus more, helpful tools. This will most likely not affect the development, as xskater11x and slayeraeb are both well equipped programmers, both with knowledge on eclipse.
As for the graphical side of Merrimint, I have been keeping a fairly updated log, although Hikaru is working hard behind scenes, cooking up a feast of eye candy.
Although Merrimint seems to have been headed on the track of being a mime of MMORPG's, we have diverted it back to originality. Merrimint will be a unique ORPG, and we wish to stay clear from the cliche feels that MMORPG's offer. Through original features, a unique look, and a one-of-a-kind gameplay, Merrimint will accomplish this, blindfolded. This is done by not only the game being original, but also the community hangout, which is the forums, and the website.
We appreciate your dedication to Merrimint, you are all amazing members, and we are glad to share this with you all.
As some may have noticed, our team is changing quite alot recently. This will settle, as we now have the basic structure of the team fulfilled.
We welcome new members..
Graphic Artist - Dan
Programmer - slayeraeb
..to the team, hoping they will enjoy their stay with us.
Merrimint has changed engines from vbgoremania, to Eclipse Origins. This is due to Eclipse Origins' lightweight build, and extended features. vbgoremania is an excellent engine, but half of its contents weren't required, and Eclipse Origins contains necessities, plus more, helpful tools. This will most likely not affect the development, as xskater11x and slayeraeb are both well equipped programmers, both with knowledge on eclipse.
As for the graphical side of Merrimint, I have been keeping a fairly updated log, although Hikaru is working hard behind scenes, cooking up a feast of eye candy.
Although Merrimint seems to have been headed on the track of being a mime of MMORPG's, we have diverted it back to originality. Merrimint will be a unique ORPG, and we wish to stay clear from the cliche feels that MMORPG's offer. Through original features, a unique look, and a one-of-a-kind gameplay, Merrimint will accomplish this, blindfolded. This is done by not only the game being original, but also the community hangout, which is the forums, and the website.
We appreciate your dedication to Merrimint, you are all amazing members, and we are glad to share this with you all.
~Toranos
The Amazing Toranos
The Amazing Toranos

May 23 03:06 PM
In serious efforts to develop Merrimint, we've come to a halt, we are in dire need of a programmer who is proficient in Visual Basic. Toranos is going to be opening a recruitment forum for such people. Although I do not expect a surge of people to apply, this will hopefully add another option for people to come to us. Until then I'll keep you guys posted. Once we get a programmer, and things start rolling, prepare for some cool things ahead.
~Hikaru
Project Lead
Project Lead

May 1 06:27 PM
Yes, that's right Merrimint is back. What more can I say?
~Hikaru
Project Lead
Project Lead
